Week 2, Simple snakes and tasty mice

This week I made a snake clone. I had a bunch of ideas of how to make it more interesting than a snake clone. Like making the mice run away if they saw you, or having other snakes that steal your mice and eat you if they get bigger. But I wasn’t really sure how to make it so you could eat the tail of another snake while still being able to trap them or avoid them. As for the fraidy mice, I let myself run out of time to figure out line of sight and how to make it possible to corner them without running into a wall yourself.

I’m surprised at how many ideas presented themselves, and how hard it is to actually add mechanics to game as simple as snake. I had thought that I could just make a small change like moving targets, but it turns out that’s more difficult to make work than it sounds. So this week I made a snake clone, nothing more. Perhaps I’ll revisit some of these ideas in the future.

Game Source Code

Edit: Sorry about the broken link game link, I fixed it.

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